Static
Pirate Board
Description: The static pirates board was designed for demos or
for gaming on an inadequate playing surface.
Size: 36" x 36"
Materials: 36" square plywood base, 1" x 2" wood
rails, plaster, 2 bottles of woodland scenics realistic water.
Method: The 1" x 2" maple rails were cut to length and
a 1/2" grove was cut with a dato saw. A 1/2" thick, 36"
square piece of plywood was used for the base. After the parts were
sanded the base was securily glued in place between the rails. Plaster
was used to build up the islands, and styrofoam was used to create
the rocks. The islands were painted and finished with flock, and the
water was painted light blue in the shallows near the islands out
to a dark navy for the deep water. Woodland scenics realistic water
was then poured over the whole surface of the water and sprayed around
with an air compressor.
My mistake! One bottle of realistic water wasn't enough to cover the
whole surface of the board. Two bottles poured together would have
been enough. What I did was pour one and let it dry then pour the
second later when I had the second bottle. Of course the second
bottle didnt cover either, guess some pirates plundered my brain that
day! The result was high and low spots spread over the whole board.
If you use your imagination the ripple kind of looks like waves
or a tide or something, and most people don't realise that it wasn't
on purpose thankfully.
Gameplay: Some would say that a static setup would be the same
every time and get repetitive. This is not true for several reasons,
look closely at the layout and recall your last game of pirates using
the cardboard islands. 90% of the time you will be able to pick out
6 islands that are close to the exact placment that normally gets
used.
There can be several variations on the rules when using this board,
that will help it be even more like the game, or different all together.
One is to take turns placing your 3 treasure pieces instead of placing
islands, if you think about it what is the difference? This will leave
8 home islands to choose from, and turn out being much the same as
a regular game.
Another variation is to chose home islands first, then take turns
placing treasure one at a time on the islands (up to the regular limit
of 3). This may also lengthen the game and sometimes it become a race
to the last island for the one remaining treasure piece!
Yet another variation is to randomly place 2 treasures on each island,
and pick no home islands. Each player would start their boats in one
corner of the board and then be required to sail all their boats to
one island to designate it as their home island. The 2 treasure pieces
on that island would flip over and become theirs (beware of the plague!).
This island would now work like a normal home island for the remainder
of the game.
There you have 3 different ways to play, and thats just talking a
2 player version. Playing with 4 would also be no problem.

Lighthouse
Island ~ this piece is available in our online store!
Description: 3D lighthouse island.
Size: the standard bean shape.
Materials: RTV mold rubber & Alumilite casting resin. Alumilite
is a super light liquid casting plastic with high durability and a
tensile strength of 6000 psi!
Method: To sculpt this piece I actually used a cheap lighthouse
tower I found in a dollar store. I carved aditional rocks and stairs
out of casting wax and plaster then textured and based it on masonite
like my other islands. A mold was made with RTV (room temperature
vulcanizing) rubber and then it was cast with Alumilite.
Gameplay: No specific game rules have
been developed for this piece as of yet.

Single
Islands
Description: 3D islands for pirate games.
Size: the standard sizes used in Wizkids
pirtares card game.
Materials: Sheetrock compound (not plaster), 1/4 inch masonite
board, bark wood chips, static grass, balast.
Method: Masonite board was cut with a scroll saw to desired shapes.
Bark wood chips (for landscaping) were broken down and flattened on
one side with a hacksaw. Rather than use sand for the bases I wanted
a little more texture so I used sheetrock compound, also known as
drywall putty. This is much different from plaster. It doesn't dry
properly when poured into large containers or even hirst arts molds.
When used thinly it works rather well to fill gaps (kinda like it
was designed for, haha) and when let dry for a few minutes you can
use a stiff brush to give it stipple texture. After that was dry it
was painted flocked with a mixture of static grass and balast.
Gameplay: Each island is scaled to
standard Potsm islands. These islands may be used in tournament play
provided that they are approved by the privateer and opponents agree
to their use.